One of the great benefits of running member-only tournaments is that we can construct brackets with greater freedom than is typically enjoyed by public tournaments. Most tournaments put in hard rating limits of 3.0, 3.5, 4.0, etc. The plus side of this is that players know what skill level of player they should face. Yes, sometimes people sandbag to win a trinket. And sometimes people think they're better than their rating and play up, but this generally works pretty well.
But we have the flexibility to create brackets that fit the club's changing needs. I (Brian) will not shy away from this feature; I'm leaning in. So just know going into any of our events that the brackets may be constructed slightly differently than if you played some other public event. There's never money on the line here, so I hope you'll relax and know that we're working hard to produce events that are as competitive and fun as possible.
When choosing a bracket, USAP rules say that you can play:
Up in skill: A 3.7 player would nominally play in the 3.5 bracket, but they could play up in the 4.0 bracket. They may not play down in the 3.0 bracket.
Down in age: A 50 year old can play in the 18+ bracket, but the 20 year-old cannot play in the 50+ bracket.
These tenets are common among other sports. While GPC doesn't have age brackets, the skill tenets still applies to our events. If you have a high rating relative to the registered players, you're going to need to play in the higher skill bracket, regardless of who you partner with.
For GPC events, team members must have ratings that are within 0.7 of each other. This means a 3.7 can play with a 3.0, but cannot play with a 2.9, for example. Wide skill gaps between players don't make for strong teams. This is hard on both players on that team, and honestly doesn't produce a competitive game for the opponents. In an effort to ensure that all participants have fun and competitive games, we are limiting the skill difference between players to 0.7. Our recommendation is that players be closer than 0.5, but we will not allow partners more than 0.7 apart.
Club management will place teams in brackets based on their skill. In most of our events, registration is open to 16 teams of any skill level. Here's how I split the 16 teams into two brackets.
Sort by average team rating
Look for outliers. If there is a 3.9 player who happens to partner with a weaker player that would put them in the lower skilled group, I will pull them up to the higher skilled group. You can play up in skill, not down.
With an odd number of teams, the team "on the bubble" can often play in either group. I will use my judgement to decide where I think they should play, based on my knowledge of the players, their prior results, who else is in brackets, etc. Sometimes I will ask the team which bracket they prefer, but not always.
GPC retains the right to place teams in the bracket the director deems most appropriate, regardless of rating or any other detail. It is our goal to create brackets that are fun for everyone, and sometimes that means exercising some discretion.